Thursday
5J
July
2007

You Should Play: Nuclear Eagle

Nuclear Eagle - somewhat flawed kinetic interaction
Take the kinetic action of the Wii, roll it into a beautifully presented Flash game, and you’ve got Nuclear Eagle. You take the role of a giant, mutant eagle terrorizing the suburbs. Swoop down to pick up humans and toss them into your nest full of feeding […]


Saturday
30J
June
2007

You Should Play: Death Worm

Death Worm - An intuitive mechanic that’s easy to learn
While the content is not exactly casual game material, Death Worm exploits a very intuitive game mechanic that is easy to learn and enjoy.  Ecco the Dolphin meets Tremors, you control a meat-hungry Death Worm that tunnels its way through the earth until it finds suitable […]


Friday
29J
June
2007

You Should Play: Flashxed

Flashxed - A gorgeous presentation of a traditional gameplay
Flashxed features one of the most gorgeous presentations of the traditional Brix puzzler.  Drag blocks horizontally and arrange them next to identical colors to shatter the group and progress the toward level completion.  Drawing level packs (and inspiration) from the open-source Palm implementation, Vexed!, Flashxed presents a […]


Thursday
28J
June
2007

You Should Play: Starshine

Starshine - A challenging puzzler set in the cosmos
Another puzzler, this time a bit more mind-bending, Starshine, by Hero Interactive, is visually similar to Ferry Halim’s (Orisonal) Starry Night (another game You Should Play), but the similarities end there.
You take the role of a dot encircling a group of stars. The goal: find the […]


Wednesday
27J
June
2007

You Should Play: Bloxorz

Bloxorz is an intriguing puzzler from Albino Blacksheep in which the goal is to manipulate an Odd-Shaped Block into a hole by flip-flopping it across the board.
The game looks and feels great, really getting you into the id and ego of the Odd-Shaped Block. Levels carefully introduce the player to new obstructions and tools […]